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…nmaku input focus Always render PlayerSettingsButton in both the fullscreen top bar and bottom control bar, wrap the inline danmaku field and setting chips in a weighted BoxWithConstraints so right-side buttons are never pushed off-screen, and add a close action plus keyboard-hide focus release to ControlBarDanmakuField.
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全屏顶栏/底栏的设置入口和控制条排布这部分交互我打算重新考虑怎么设计,请先把 |
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